Philosophy Through Video Games

豆瓣
Philosophy Through Video Games

登录后可管理标记收藏。

ISBN: 9780415988582
作者: Jon Cogburn / Mark Silcox / 乔恩·科格本
格式: 平装
出版社: Routledge
发行时间: 2008
装订: Paperback
价格: USD 31.95
页数: 216

/ 10

0 个评分

评分人数不足
借阅或购买

Jon Cogburn / Mark Silcox   

简介

How can Wii Sports teach us about metaphysics? Can playing World of Warcraft lead to greater self-consciousness? How can we learn about aesthetics, ethics and divine attributes from Zork, Grand Theft Auto, and Civilization? A variety of increasingly sophisticated video games are rapidly overtaking books, films, and television as America's most popular form of media entertainment. It is estimated that by 2011 over 30 percent of US households will own a Wii console - about the same percentage that owned a television in 1953. In "Philosophy Through Video Games", Jon Cogburn and Mark Silcox - philosophers with game industry experience - investigate the aesthetic appeal of video games, their effect on our morals, the insights they give us into our understanding of perceptual knowledge, personal identity, artificial intelligence, and the very meaning of life itself, arguing that video games are popular precisely because they engage with longstanding philosophical problems. The topics covered include: The Problem of the External World; Dualism and Personal Identity; Artificial and Human Intelligence in the Philosophy of Mind; The Idea of Interactive Art; The Moral Effects of Video Games; and, Games and God's Goodness. Games discussed include: Madden Football, Wii Sports, Guitar Hero, World of Warcraft, Sims Online, Second Life, Baldur's Gate, Knights of the Old Republic, Elder Scrolls, Zork, EverQuest Doom, Halo 2, Grand Theft Auto, Civilization, Mortal Kombat, Rome: Total War, Black and White, and Aidyn Chronicles.

contents

1 The Game inside the Mind, the Mind inside the Game (The Nintendo Wii Gaming Console)
2 I, Player: The Puzzle of Personal Identity (MMORPGS and Virtual Communities)
3 Artificial and Human Intelligence (Single-Player RPGs)
4 The Metaphysics of Interactive Art (Puzzle and Adventure Games)
5 Do Video Games Make us Evil? (First-Person Shooters)
6 Games and God’s Goodness (World-Builder and Tycoon Games)
7 Epilogue: Video Games and the Meaning of Life

其它版本 (1)
短评
评论
笔记