乔纳森·布洛 — 作者 (1)
Internet Game Programming [图书] 豆瓣
作者: 乔纳森·布洛 publishing house: Manning Publications 2000
This introductory guide to making playable games for the Internet, besides going over the basics, discusses issues of fundamental latency and bandwidth in game programming, security, and design constraints of the Internet. The book's concepts are illustrated by a sample 3D action game. 75 line drawings. 20 tables. 8 screen shots.