Robert J. Schwalb — 作者 (7)
The World's Largest Dungeon [图书] 豆瓣
作者: Richard Farrese / Michael Hammes publishing house: AEG 2004
《世上最大的地下城》,独一无二的模组,史上最华丽的地下城,840页的BT冒险,欢迎来到World's Largest Dungeon
A Song of Ice and Fire Roleplaying [图书] 豆瓣 Goodreads
作者: Robert J. Schwalb / Steve Kenson publishing house: Green Ronin 2012 - 6 其它标题: A Song of Ice & Fire RPG: A Game of Thrones Edition
A Game of Thrones Edition is the new core rulebook for A Song of Ice and Fire Roleplaying. Based on George R.R. Martin's fantasy epic, A Song of Ice and Fire Roleplaying gives you everything you need to play and run games in the Seven Kingdoms using an easy to learn system specifically designed to evoke the atmosphere of the best-selling novels and hit TV show. This edition includes the entire contents of the original rulebook, revised and updated, plus the full length adventure Peril at King's Landing and a gorgeous new cover by fan favorite Michael Komarck. You and your fellow players take on the roles of key members of a noble house navigating the perilous waters of Westerosi politics and intrigue. Now is your chance to play the Game of Thrones with Green Ronin's A Song of Ice and Fire Roleplaying!
Xanathar's Guide to Everything [图书] 豆瓣
作者: Jeremy Crawford / Mike Mearls publishing house: Wizards of the Coast 2017 - 11
Explore a wealth of new rules options for both players and Dungeon Masters in this supplement for the world’s greatest roleplaying game.
The beholder Xanathar—Waterdeep’s most infamous crime lord—is known to hoard information on friend and foe alike. The beholder catalogs lore about adventurers and ponders methods to thwart them. Its twisted mind imagines that it can eventually record everything!
Xanathar's Guide to Everything is the first major expansion for fifth edition Dungeons & Dragons, offering new rules and story options:
Over twenty-five new subclasses for the character classes in the Player’s Handbook, including the Cavalier for the fighter, the Circle of Dreams for the druid, the Horizon Walker for the ranger, the Inquisitive for the rogue, and many more.
Dozens of new spells, a collection of racial feats, and a system to give your character a randomized backstory.
A variety of tools that provide Dungeon Masters fresh ways to use traps, magic items, downtime activities, and more—all designed to enhance a D&D campaign and push it in new directions.
Amid all this expansion material, Xanathar offers bizarre observations about whatever its eyestalks happen to glimpse. Pray they don’t come to rest on you.
Beauty and guile are in the eyes of the beholder!
Exemplars of Evil: Deadly Foes to Vex Your Heroes [图书] Goodreads
作者: Robert J. Schwalb / Eytan Bernstein publishing house: Wizards of the Coast 2007 - 9
Awesome archvillains for any Dungeons & Dragons (R) campaign.

The Exemplars of Evil supplement shows Dungeon Masters how to construct memorable campaign villains and presents nine ready-to-play villains of various levels that can be easily incorporated into any D&D campaign. Each villainous entry provides complete statistics for the villain (or villains), as well as adventure seeds, campaign hooks, pregenerated minions, and a fully detailed lair.
Monster Manual V [图书] Goodreads
作者: David Noonan / Creighton Broadhurst publishing house: Wizards of the Coast 2007 - 7
Who couldn't use a few new monsters in their game?

Monster Manual V is the most recent volume in the best-selling Monster Manual line. This D&D supplement presents a fully illustrated hoard of new monsters, as well as ready-to-play variations of previously existing monsters. In addition, this supplement features maps of monster lairs, sample encounters, and tactics sections to help Dungeon Masters run the more complex creatures. Additionally, many entries contain information about where monsters are likely to appear in the Forgotten Realms and Eberron compaign settings.
Tome of Magic: Pact, Shadow, and Truename Magic [图书] Goodreads
作者: Matt Sernett / Dave Noonan publishing house: Wizards of the Coast 2006 - 3
Unlock the Magical Power of Vestiges, Shadows, and Syllables

Tome of Magic presents three new kinds of magic that you can integrate easily into any Dungeons & Dragons ® campaign. These magic subsystems function alongside the existing D&D ® magic system and offer new game mechanics, character options, and adventure possibilities. Within this tome you'll find three new standard classes -- one for each new kind of magic -- as well as new spells, feats, prestige classes, monsters, and magic items tied thematically to each.

Pact Magic

Powerful entities known as vestiges exist beyond the boundaries of life, death, and undeath. The binder uses pact magic -- a combination of symbols and secret rituals -- to summon these entities, strike bargains with them, and gain their formidable and sometimes bizarre supernatural powers.

Shadow Magic

The Plane of Shadow is a dark, twisted reflection of the real world. The shadowcaster, by understanding the fundamental properties of the plane and unlocking its magical mysteries, learns to harness and channel its umbral gloom, shaping the darkness to serve her whim.

Truename Magic

Every creature has a truename -- the word of its creation. The truenamer knows the primal language of the universe -- the language of Truespeech -- and learns the truenames of creatures and objects to gain control over them, transform them, or destroy them.
Elder Evils [图书] Goodreads
作者: Robert J. Schwalb publishing house: Wizards of the Coast 2007 - 12
High-level threats for your Dungeons & Dragons (R) campaign.

Elder Evils provides DMs with 160 pages of truly wicked threats to challenge high-level heroes. Each "elder evil" described in this nightmarish tome comes with a detailed description, stat blocks for the elder evil and its minions, tips for how to incorporate the elder evil into any D&D campaign, adventure seeds, and maps of the elder evil's lair (complete with encounters and room descriptions). The book also provides guidelines to help DMs create their own unique elder evils as worthy campaign villains and endgame encounters.