I used to hate seeing this used in #commonlisp but I'm doing the equivalent more and more decoding #fediverse #json in #swiftlang
https://lisp-docs.github.io/cl-language-reference/chap-9/j-c-dictionary/ignore-errors_macro
I used to hate seeing this used in #commonlisp but I'm doing the equivalent more and more decoding #fediverse #json in #swiftlang
https://lisp-docs.github.io/cl-language-reference/chap-9/j-c-dictionary/ignore-errors_macro
https://screwlisp.small-web.org/lispgames/mcclim-grid-map-editor/
in which I write a "map editor" that's just the McCLIM formatting-table macro like it says on the back of the box.
(Dynamically resizing rows and columns of) symbols for now, I'll do images (named by the symbols) later.
#commonLisp #mcclim #gamedev #devlog #lispGames
I also briefly describe c. 2005 LAN parties in the context of WC3 being where I first heard the words "map editor" decades before I knew about computers.
#lispyGopherClimate #lambdaMOO #virtualReality #programming #software
https://archives.anonradio.net/202508130000_screwtape.mp3 0UTC Wed / Boston 8pm Tue
Talking to @me , who programmed and hosts a popular sushi restaurant in virtual reality.
This is the fourth of a series of interviews, following @vidak's permacomputer, @jeremy_list's Habitat and @kasper's Swooprace. Using Mashey's #unix scale, Paradise sushi is a minor success.
As well as #MUD, #commonLisp #CLIM #gamedev on #itchio.