#VideoGameMusic
大神 原声 豆瓣
9.6 (14 个评分) 上田雅美/山口裕史/海田明里/近藤嶺 / 平原綾香 类型: 原声
发布日期 2006年5月31日 出版发行: Suleputer
のどかなステージ曲、住人とのコミカルなイベントに添えられるBGM、緊迫感あふれるボス戦でのトラック、多彩な和風テイストのサウンドを収録!!
『大神』のサウンドの数々をあますとろなく収録したオリジナル・サウンドトラックがいよいよリリース! 平原綾香が歌う「Reset」をはじめ、総勢218曲を5枚組CDにギッシリと詰め込みました。パッケージは、5面デジトレイを三方背ボックスに収納する豪華仕様。『大神』ファンなら永久保存必至のアイテムです!
[商品内容]
●12cmCD×5枚
●全218曲収録
●5面デジトレイ採用
●オールカラー32Pブックレット
・コンポーザー、ディレクターによる ライナーノーツ
・コンポーザーによる曲解説
No Man's Sky: Music For An Infinite Universe 豆瓣
65daysofstatic 类型: 原声
发布日期 2016年8月5日 出版发行: Laced Records
Laced Records have teamed up with 65daysofstatic and Hello Games to bring you No Man’s Sky: Music for an Infinite Universe across digital, CD and vinyl formats. After the track ‘Debutante’ accompanied the first reveal of No Man’s Sky in 2013, the band spent over a year composing original music for the game’s soundtrack. No Man’s Sky’s procedurally generated universe is unlike anything yet seen in the gaming world, and 65daysofstatic’s sonic assault is equally ambitious. The release itself comprises 10 tracks of original music, plus a second collection of 6 soundscapes and sound design, an all-encompassing journey of almost two hours. The 6 additional soundscapes are exclusive to the Laced Records release.
No Man’s Sky: Music for an Infinite Universe is equally grand in its ambition, an experimental and overwhelming sonic experience that pushes 65dos into new territory while retaining their innate sense of relentlessness, driving rhythm, and a tune you can hum.
Life Is Strange Soundtrack 豆瓣
9.5 (32 个评分) Various Artists 类型: 原声
发布日期 2016年1月22日 出版发行: Square Enix Music
《奇异人生》是由Square Enix和《勿忘我》开发小组DONTNOD Entertainment联手打造的叙事冒险游戏,登陆Xbox One、PS4、Xbox360、PS3和PC平台。2015年10月,获第33届金摇杆奖最佳游戏表演。2015年12月,在有“游戏奥斯卡”之称的The Game Awards(TGA)上获年度最具革命性游戏。
Hohokum Soundtrack 豆瓣
Various Artists 类型: 电子
发布日期 2014年8月12日 出版发行: Ghostly International
Hohokum is a distinct creative collaboration between artist Richard Hogg and Honeyslug, a London-based game studio. The vibrantly whimsical game emphasizes exploration and creativity with a playful touch. With the vision to create an experience free of typical video games pressures, Honeyslug delivers inspiring and unique gameplay in Hohokum.
Players take on the role of a flying, Technicolor being, like a curious kite. Travelling through the colorful world, players can uncover secrets by interacting with elements around them in different ways—such as carrying characters to new areas on their back or flying over objects to illuminate them. Hohokum is full of surprise; even running into certain objects can be its own reward, as the interaction produces music or effects which add to the level’s soundtrack. From the way a player navigates the world to how characters can communicate to the vividly abstract artwork, Hohokum is an expressive and mesmerizing universe. While there are goals, secrets, and trophies discovered along the way, at its heart, Hohokum is a playground—a place to wander about and get lost in.
The music of Hohokum mirrors the game’s eclectic and detailed landscape, with a wide selection of Ghostly artists contributing their songs. Between musicians and producers like Tycho, Shigeto, Matthew Dear, and Com Truise, the soundtrack is a fully realized exhibition of contemporary electronic sounds. Hohokum Soundtrack arrives on August 12 as a 22-song digital compilation and on October 28 as a rainbow-colored 12” vinyl sampler featuring seven special cuts.
菲兹 游戏原声 豆瓣
9.1 (8 个评分) Disasterpeace 类型: 电子
发布日期 2012年4月20日 出版发行: Polytron
n FEZ, you play as Gomez, a 2D creature living in what he believes is a 2D world, until a strange and powerful sentient artifact reveals to him the existence of a mysterious third dimension!
FEZ is a 2D platformer set in a 3D world. The world is 3D, but you always play from 2D perspectives. Each 3D world has 4 Sides. You can freely “rotate” your point of view in 90° increments between these 2D perspectives. This way, you will be able to navigate complex 3D environments, solve puzzles and find secrets!
The goal of the game is simply to explore and find treasures! FEZ features a huge open world, dense with secrets and mysteries. There are many different areas, all of which can be explored in any order. There are no enemies in FEZ. No bosses, no combat. In fact, no conflict of any kind. You can die, but there is no penalty for doing so.
FEZ aims to create a non-threatening world rich with ambiance, a pleasant place to spend time in.
FEZ was developed by Polytron, and is available on Xbox Live Arcade.
credits
released 20 April 2012
Written and Produced by Rich Vreeland
Mastered by Matthew Powell
Artwork by Phil Fish