Personal Top 100 Games
100 个游戏
This list is based on my personal feelings, preferences, and sentimentality at the time of writing. If this was a list about which 100 games I think are the best ones in general it would look very different.
I've never made a favorite games list before. The exercise has always been very difficult and daunting for me. My personal opinions tend to be fairly liquid, so identifying favorites is a lot closer to trying to lasso in moving targets than not. I did my best to try ordering the list in terms of which games elicit a stronger sense of connection with me near the top, as well as which ones I tend to think of more readily when remembering stuff that I like.
I'm mostly happy with the result. Some things could naturally get moved around still, and a few could potentially even get bumped off in favor of something I enjoy more popping up into my memory again.
辐射:新维加斯 [游戏] Eggplant.place 豆瓣
死亡之屋2 [游戏] 豆瓣
街头霸王3:第三次冲击 [游戏] 豆瓣
神作不解释,应该单独给这作建一个条目
塞尔达传说 织梦岛 [游戏] 豆瓣
超级马里奥世界2:耀西岛 [游戏] 豆瓣
本作は『スーパーマリオワールド』を含めたマリオシリーズよりも前の時間軸。主人公となるのはヨッシーたちである。マリオシリーズの実質的なエピソード1とも呼べる作品で、マリオがヨッシーと出会い、共に冒険をしてルイージを救い出し、二人そろって無事に両親の元へ届けられるまでが描かれる。
刺猬索尼克 [游戏] 豆瓣 Eggplant.place
Alien Soldier [游戏] IGDB
魔法门之英雄无敌3 白金版 [游戏] 豆瓣
火焰之纹章 风花雪月 [游戏] Bangumi o00o garage 豆瓣
本作是火焰之纹章系列第16款作品,也是自《火焰之纹章 晓之女神》以来久别12年的家用游戏机平台新作。
游戏故事背景设于三雄割据的芙朵拉大陆,玩家扮演男主角贝雷特或女主角贝雷丝,在士官学校执教其中一级,培育学生及带领他们完成一系列的战斗。游戏玩法遵循系列传统,每场战斗都在网格状地图上进行,当玩家角色被敌方击败便会永久死亡;同时增添或沿用以往作品的机制,例如难度级别和游玩模式调整、社交模拟和时间管理元素等。
超级马力欧世界 [游戏] 豆瓣
死魂曲 [游戏] 豆瓣
超级马力欧兄弟2 [游戏] 豆瓣
Galaga [游戏] IGDB
Galaga introduces a number of new features over its predecessor, Galaxian. Among these is the ability to fire more than one bullet at a time, a count of the player's "hit/miss ratio" at the end of the game, and a bonus "Challenging Stage" that occurs every few levels, in which a series of enemies fly onto and out of the screen in set patterns without firing at the player's ship or trying to crash into it. These stages award a large point bonus if the player manages to destroy every enemy.
Another gameplay feature new to Galaga is the ability for enemies to capture the player's fighter. While the player is in control of just one fighter, a "boss Galaga" (which takes two shots to kill) periodically attempts to capture the fighter using a tractor beam. If successful, the fighter joins the enemy formation. If the player has more lives remaining, play resumes with a new fighter. The captured fighter flies down with the enemy that captured it, firing upon the player just like normal enemies, and can be shot and destroyed. The player can free the fighter by destroying the boss Galaga while in flight, causing the captured fighter to link up with the player's current fighter, doubling his or her firepower but also making a target twice as large.
Galaga has an exploitable bug that can cause the attackers to stop firing bullets at the player, due to a coding error. In addition, similar to the famous "Split-Screen bug" in Pac-Man, a bug exists in Galaga in which the game "rolls over" from Level 255 to Level 0. Depending on the difficulty setting of the machine, this can cause the game to stall, requiring that the machine be reset or power-cycled in order to start a new game.
Turok [游戏] Steam Eggplant.place
New features include:
Support for high resolutions, and widescreen
Improved gameplay and level design
OpenGL for video backend to provide portability and support for vertical sync
Dynamic lighting, bloom, FXAA, enhanced water effects, lights shafts and more
Ability to freely rebind all keyboard, mouse, and gamepad inputs
Steam Achievements
The Lost Land...
A world where time has no meaning - and evil knows no bounds. Torn from a world long gone, the time traveling warrior Turok has found himself thrust into a savage land torn by conflict. An evil overlord known as 'The Campaigner' seeks to shred the fabric of time and rule the universe using an ancient artifact known as 'The Chronoscepter'. The Chronoscepter was shattered thousands of years ago in an effort to keep it from falling into evil hands. The Campaigner has constructed a massive focusing array which he plans to use to magnify and pervert the power of the Chronoscepter in order to shatter the barriers between the ages and rule the universe. Turok has vowed to find the eight pieces of the Chronoscepter spread throughout the Lost Land and put an end to The Campaigner's evil plot...
To learn more you must enter the world of Turok
Completely 3-D Virtual World
Run, jump, climb in any direction in a fully 3D world, with the ability to independently look and aim your weapons up, down, or sideways.
Intelligent Enemies Programmed for Ferocity
Variable aggression profiles make each enemy behave uniquely.
14 Monstrous High-tech Weapons
From the Grenade Launcher, Plasma Pulse Rifle and Alien Weapon, to the Quad Rocket Launcher and, the mother of all guns, the Atomic Fusion Cannon!
Advanced Interactive Backgrounds with Particle Technology
Cobwebs sway. Bubbles form rings on the water's surface. Bullets ricochet. Trees explode into flames and crash to the ground. Waterfalls boil with foam.
Bionically Engineered Dinosaurs
Razor-toothed Raptors. Artillery-packing Triceratops. Alien Infantry and a Laser-Guided T-Rex. Following your every move with head-tracking technology.
幽浮:浮游 [游戏] Eggplant.place Bangumi
Originally planned by Julian Gollop as a sequel to Mythos Games' 1988 Laser Squad, the game mixes real-time management simulation with turn-based tactics. The player takes the role of commander of X-COM – a clandestine, international paramilitary organization defending Earth from an alien invasion. Through the game, the player is tasked with issuing orders to individual X-COM troops in a series of turn-based tactical missions. At strategic scale, the player directs the research and development of new technologies, builds and expands X-COM's bases, manages the organization's finances and personnel, and monitors and responds to UFO activity.
The game received strong reviews and was commercially successful, acquiring a cult following among strategy fans; several publications have listed UFO: Enemy Unknown as one of the best video games ever made, including IGN ranking it as the best PC game of all time in 2007. It was the first and best-received entry in the X-COM series and has directly inspired several similar games, including UFO: Alien Invasion, UFO: Extraterrestrials and Xenonauts. An official remake of the game, XCOM: Enemy Unknown, was created by Firaxis Games and published by 2K Games in 2012. Mythos Games' and Julian Gollop's own original spiritual successor project, The Dreamland Chronicles: Freedom Ridge, was cancelled in 2001 and later partially turned into UFO: Aftermath by another developer. Gollop's new X-COM spiritual successor project, Phoenix Point, is currently in development.