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Computer Lib/Dream Machines [图书] 豆瓣
作者: Theodore H. Nelson Microsoft Pr 1987 - 10
Computer Lib is a 1974 book by Ted Nelson, originally published by Nelson himself, and packaged with Dream Machines, another book by Nelson. The book had two front covers to indicate its intertwingled nature, and was republished with a foreword by Stewart Brand in 1987 by Microsoft Press. Computer Lib, subtitled "You can and must understand computers NOW," was influenced by Brand's Whole Earth Catalog.
Nelson's book is a spirited manifesto that inspired a generation of DIY computer-lovers. In his book Tools for Thought, Howard Rheingold calls Computer Lib "the best-selling underground manifesto of the microcomputer revolution." In Steven Levy's book Hackers, Computer Lib is described as "the epic of the computer revolution, the bible of the hacker dream. [Nelson] was stubborn enough to publish it when no one else seemed to think it was a good idea." Published just before the release of the Altair 8800 kit, Computer Lib is often considered the first book about the personal computer.
Mindstorms [图书] 豆瓣
作者: Seymour A. Papert Basic Books 1993 - 8
A history of freedom in Western culture traces the evolution of this cherished idea from ancient times to the modern day. Reprint. National Book Award winner. NYT.
Tools for Thought [图书] 豆瓣
作者: Howard Rheingold MIT University Press 2000
The digital revolution did not begin with the teenage millionaires of Silicon Valley, claims Howard Rheingold, but with such early intellectual giants as Charles Babbage, George Boole, and John von Neumann. In a highly engaging style, Rheingold tells the story of what he calls the patriarchs, pioneers, and infonauts of the computer, focusing in particular on such pioneers as J. C. R. Licklider, Doug Engelbart, Bob Taylor, and Alan Kay. Taking the reader step by step from nineteenth-century mathematics to contemporary computing, he introduces a fascinating collection of eccentrics, mavericks, geniuses, and visionaries.
The book was originally published in 1985, and Rheingold's attempt to envision computing in the 1990s turns out to have been remarkably prescient. This edition contains an afterword, in which Rheingold interviews some of the pioneers discussed in the book. As an exercise in what he calls "retrospective futurism," Rheingold also looks back at how he looked forward.
Sketchpad: A man-machine graphical communication system [图书] Goodreads
作者: Ivan Edward Sutherland / Alan F. Blackwell University of Cambridge Computer Laboratory 2003 - 9
Technical Report 574:

This technical report is based on a dissertation submitted January 1963 by the author for the degree of Doctor of Philosophy to the Massachusetts Institute of Technology.

New preface by Alan Blackwell and Kerry Rodden.

Series editor: Markus Kuhn
ISSN 1476-2986
The Augmentation Papers [图书]
作者: Douglas C. Engelbart 1994
A bound collection of 29 papers by Doug Engelbart and his staff from 1960 to 1992, plus a short biographical sketch. Chronicles the progression and unfolding of Engelbart's work, including his seminal 1962 report outlining his original vision and approach, and detailed depictions of the innovative breakthroughs in interactive technology, in harnessing collective intellect to solve important problems, and in strategic organizing principles for the accelerative continuous innovation of how we do this.
A History of Personal Workstations [图书] 谷歌图书
作者: Adele Goldberg ACM Press 1988
This distinctive book presents a history of an increasingly important class of computers, personal workstations. It is a history seen from the unique perspective of the people who pioneered their development.
Smalltalk-80 [图书] 豆瓣
作者: Adele Goldberg / David Robson Addison-Wesley 1983 - 5
Covers Smalltalk language and concepts from Xerox PARC.
Spatial Data Management [图书] 谷歌图书
作者: Nikos Mamoulis Morgan & Claypool Publishers 2012
Spatial database management deals with the storage, indexing, and querying of data with spatial features, such as location and geometric extent. Many applications require the efficient management of spatial data, including Geographic Information Systems, Computer Aided Design, and Location Based Services. The goal of this book is to provide the reader with an overview of spatial data management technology, with an emphasis on indexing and search techniques. It first introduces spatial data models and queries and discusses the main issues of extending a database system to support spatial data. It presents indexing approaches for spatial data, with a focus on the R-tree. Query evaluation and optimization techniques for the most popular spatial query types (selections, nearest neighbor search, and spatial joins) are portrayed for data in Euclidean spaces and spatial networks. The book concludes by demonstrating the ample application of spatial data management technology on a wide range of related application domains: management of spatio-temporal data and high-dimensional feature vectors, multi-criteria ranking, data mining and OLAP, privacy-preserving data publishing, and spatial keyword search. Table of Contents: Introduction / Spatial Data / Indexing / Spatial Query Evaluation / Spatial Networks / Applications of Spatial Data Management Technology
Seeing Like a State [图书] 豆瓣 Goodreads
作者: James C. Scott Yale University Press 1999 - 2
Compulsory ujamaa villages in Tanzania, collectivization in Russia, Le Corbusier's urban planning theory realized in Brasilia, the Great Leap Forward in China, agricultural "modernization" in the Tropics -- the twentieth century has been racked by grand utopian schemes that have inadvertently brought death and disruption to millions. Why do well-intentioned plans for improving the human condition go tragically awry? In this wide-ranging and original book, James C. Scott analyzes failed cases of large-scale authoritarian plans in a variety of fields. Centrally managed social plans misfire, Scott argues, when they impose schematic visions that do violence to complex interdependencies that are not -- and cannot -- be fully understood. Further, the success of designs for social organization depends upon the recognition that local, practical knowledge is as important as formal, epistemic knowledge. The author builds a persuasive case against "development theory" and imperialistic state planning that disregards the values, desires, and objections of its subjects. He identifies and discusses four conditions common to all planning disasters: administrative ordering of nature and society by the state; a "high-modernist ideology" that places confidence in the ability of science to improve every aspect of human life; a willingness to use authoritarian state power to effect large-scale interventions; and a prostrate civil society that cannot effectively resist such plans. "A broad-ranging, theoretically important, and empirically grounded treatment of the modern state and its propensity to simplify and make legible a society which by nature is complex and opaque. For anyone interested inlearning about this fundamental tension of modernity and about the destruction wrought in the twentieth century as a consequence of the dominant development ideology of the simplifying state, this is a must-read". -- Daniel Jonah Goldhagen, author of Hitler's Willing Executioners
Simulation and Its Discontents [图书] 谷歌图书
作者: Sherry Turkle MIT Press 2009 - 4
How the simulation and visualization technologies so pervasive in science, engineering, and design have changed our way of seeing the world.Over the past twenty years, the technologies of simulation and visualization have changed our ways of looking at the world. In Simulation and Its Discontents, Sherry Turkle examines the now dominant medium of our working lives and finds that simulation has become its own sensibility. We hear it in Turkle's description of architecture students who no longer design with a pencil, of science and engineering students who admit that computer models seem more “real” than experiments in physical laboratories.Echoing architect Louis Kahn's famous question, “What does a brick want?”, Turkle asks, “What does simulation want?” Simulations want, even demand, immersion, and the benefits are clear. Architects create buildings unimaginable before virtual design; scientists determine the structure of molecules by manipulating them in virtual space; physicians practice anatomy on digitized humans. But immersed in simulation, we are vulnerable. There are losses as well as gains. Older scientists describe a younger generation as “drunk with code.” Young scientists, engineers, and designers, full citizens of the virtual, scramble to capture their mentors' tacit knowledge of buildings and bodies. From both sides of a generational divide, there is anxiety that in simulation, something important is slipping away. Turkle's examination of simulation over the past twenty years is followed by four in-depth investigations of contemporary simulation culture: space exploration, oceanography, architecture, and biology.
Amusing Ourselves to Death [图书] Goodreads 豆瓣
8.2 (15 个评分) 作者: Neil Postman Penguin Books 2005
Television has conditioned us to tolerate visually entertaining material measured out in spoonfuls of time, to the detriment of rational public discourse and reasoned public affairs. In this eloquent, persuasive book, Neil Postman alerts us to the real and present dangers of this state of affairs, and offers compelling suggestions as to how to withstand the media onslaught. Before we hand over politics, education, religion, and journalism to the show business demands of the television age, we must recognize the ways in which the media shape our lives and the ways we can, in turn, shape them to serve out highest goals.
Technopoly [图书] 豆瓣 谷歌图书
作者: Neil Postman Vintage 1993 - 3
In this witty, often terrifying work of cultural criticism, the author of Amusing Ourselves to Death chronicles our transformation into a Technopoly: a society that no longer merely uses technology as a support system but instead is shaped by it--with radical consequences for the meanings of politics, art, education, intelligence, and truth.
Tools for Conviviality [图书] 豆瓣
作者: Ivan Illich Marion Boyars 2001
Tools for Conviviality is a 1973 book by Ivan Illich about the proper use of technology. It was published only two years after his previous book Deschooling Society. In this new work Illich generalized the themes that he had previously applied to the field of education: the institutionalization of specialized knowledge, the dominant role of technocratic elites in industrial society, and the need to develop new instruments for the reconquest of practical knowledge by the average citizen. He wrote that "[e]lite professional groups ... have come to exert a 'radical monopoly' on such basic human activities as health, agriculture, home-building, and learning, leading to a 'war on subsistence' that robs peasant societies of their vital skills and know-how. The result of much economic development is very often not human flourishing but 'modernized poverty', dependency, and an out-of-control system in which the humans become worn-down mechanical parts." Illich proposed that we should "invert the present deep structure of tools" in order to "give people tools that guarantee their right to work with independent efficiency."
The idea of the 'radical monopoly' is also applied to the effects of cars on the urban form, as "speedy vehicles of all kinds render space scarce." Ivan Illich contributes to a radical critique of modern urbanism: "this monopoly over land turns space into car fodder. It destroys the environment for feet and bicycles. Even if planes and buses could run as nonpolluting, nondepleting public services, their inhuman velocities would degrade man's innate mobility and force him to spend more time for the sake of travel."
The Dream Machine [图书] 豆瓣
作者: M. Mitchell Waldrop Penguin Books 2002 - 8
While most people may not be familiar with the name J. C. R. Licklider, he was the guiding spirit behind the greatest revolution of the modern era. At a time when most computers were big, ponderous mainframes, he envisioned them as desktop tools that could empower individuals, foster creativity, and allow the sharing of information all over the world. Working from an obscure office in the depths of the Pentagon, he set in motion the forces that could make his vision real. Writing with the same novelistic flair that made his Complexity "the most exciting intellectual adventure story of the year" (The Washington Post), Waldrop presents the history of this great enterprise and the first full-scale portrait of the man whose dream of a "human-computer symbiosis" changed the course of science and culture, gave us the modern world of computing, and laid the foundation for the Internet age.
"Waldrop's account of [Licklider's] and many others' world-transforming contributions is compelling." (John Allen Paulos, The New York Times Book Review)
"A masterpiece! A mesmerizing but balanced and comprehensive look at the making of the information revolution." (John Seely Brown, former director of Xerox PARC, and coauthor of The Social Life of Information)
Bootstrapping: Douglas Engelbart, Coevolution, and the Origins of Personal Computing [图书] Goodreads
作者: Thierry Bardini Stanford University Press 2000 - 12
Bootstrapping analyzes the genesis of personal computing from both technological and social perspectives, through a close study of the pathbreaking work of one researcher, Douglas Engelbart. In his lab at the Stanford Research Institute in the 1960s, Engelbart, along with a small team of researchers, developed some of the cornerstones of personal computing as we know it, including the mouse, the windowed user interface, and hypertext. Today, all these technologies are well known, even taken for granted, but the assumptions and motivations behind their invention are not. Bootstrapping establishes Douglas Engelbart's contribution through a detailed history of both the material and the symbolic constitution of his system's human-computer interface in the context of the computer research community in the United States in the 1960s and 1970s. Engelbart felt that the complexity of many of the world's problems was becoming overwhelming, and the time for solving these problems was becoming shorter and shorter. What was needed, he determined, was a system that would augment human intelligence, co-transforming or co-evolving both humans and the machines they use. He sought a systematic way to think and organize this coevolution in an effort to discover a path on which a radical technological improvement could lead to a radical improvement in how to make people work effectively. What was involved in Engelbart's project was not just the invention of a computerized system that would enable humans, acting together, to manage complexity, but the invention of a new kind of human, "the user." What he ultimately envisioned was a "bootstrapping" process by which those who actually invented the hardware and software of this new system would simultaneously reinvent the human in a new form. The book also offers a careful narrative of the collapse of Engelbart's laboratory at Stanford Research Institute, and the further translation of Engelbart's vision. It shows that Engelbart's ultimate goal of coevolution came to be translated in terms of technological progress and human adaptation to supposedly user-friendly technologies. At a time of the massive diffusion of the World Wide Web, Bootstrapping recalls the early experiments and original ideals that led to today's "information revolution."
创建日期: 2024年9月5日