Brian Campbell — 作者 (6)
Changeling: The Dreaming, Second Edition [图书] 豆瓣 Goodreads
作者: Richard Dansky / Brian Campbell publishing house: White Wolf Publishing 1997 - 8 其它标题: Changeling: The Dreaming
The gates to Arcadia, the original paradise, are closed. Only the world of humanity remains. Without any awareness of our true nature, humankind crushes us beneath its banal heel. Joy and laughter are gone; only the Dreaming remains.We are changelings, the forgotten ones, neither fully fae nor wholly mortal. The last of our kind on Earth, we have built ourselves an invisible kingdom. We are everywhere, yet you have never seen us. We hide, not behind some fragile Masquerade, but in plain sight with the power of our Glamour. We exist within a real world of make-believe where "imaginary" things can kill and" "pretend" monsters are real.

The storytelling game of modern fantasy. The Kithain are heirs to Earth's secret kingdom of faerie. And yet they are only part fae; they are forced to adopt mortal guises to survive disbelief in magic. The fae must strive to forestall the coming Winter and bring about an endless Spring lest Banality consume all and the Dreaming be lost.

Changeling Second Edition features a clarified and expanded setting and cosmology, as well as completely new and revised rules. Yet it's fully compatible with first edition and the rest of the Storyteller games. A full-color, hardcover book with art and graphics like you've never seen before.
Mage the Awakening [图书] 豆瓣 Goodreads
作者: Kraig Blackwelder / Bill Bridges publishing house: White Wolf Publishing 2005 - 8 其它标题: Mage: The Awakening
The Power to Remake the World
In an age long gone, mortals dethroned the gods and seized the heavens for their own. And for it, they were flung down into the world of clay, their minds clouded by ignorance. Only a bare few remember their birthright -- the power of magic. If they cannot claim the heavens, they will make their own kingdoms on Earth.
A Storytelling Game of Modern Sorcery
* Provides everything you need to tell your own stories in the occult world of the Awakened, including details of the various orders and paths of magic, and many secrets of the World of Darkness.
* Presents the most comprehensive and freeform magic system ever achieved in gaming, allowing characters to cast nearly any spell imaginable.
* Features Boston as a fully fleshed-out, ready-to-play setting
* Features artwork by the acclaimed Michael William Kaluta
Mage: The Ascension 20th Anniversary [图书] Goodreads
作者: Satyros Phil Brucato / Brian Campbell publishing house: Onyx Path Publishing 2015 - 9
"I tell you We are Divinity.

Reality is ours to bend. To subvert. To command.
We have that power – all of us.

Not everyone knows what to do with it, or uses it well.
Most of us never realize just what it is we are or how much we can do.

Those of us who do… well, some of us are monsters.
Manipulators. Parasites. Tyrants. Fanatics.

And the rest of us never see that monster in our own mirror, only in the reflections of those folks who are not “us.”

Here’s the truth, We are ALL “us.” We are ALL gifted,

We can ALL change the world. Most of us remain asleep.

A blessed few Awaken. Fewer still use that power wisely.
And none without consequences.

And so, reality is up for grabs. Where do you stand?

And will you Fall… or Ascend?"

What’s in it?

Updated profiles of the Council of Nine Traditions, the Technocratic Union, and the Disparate Crafts... with many unexpected developments.

An epic history of magick and its factions.

A compilation and clarification of essential and optional rules, including martial arts, vehicles, hazards, cybernetics, the Otherworlds, and far more besides.

Overviews of paradigms, practices and tools - the focus of your Art.

Detailed explorations of the epic concepts involved in Mage.

Chilling looks at the Nephandi and Marauders.

The Nine Spheres, plus their Technocratic variants.

Old favorites and new faces from among the Awakened Ones.

Reality Zones, Paradox, Quiet, the "coincidental vs. vulgar magick" debate, and far, far more...

New full color original art by Michael William Kaluta, Echo Chernik, Steve Prescott, Christopher Shy, Larry MacDougall, and other classic Mage artists, as well as classic B&W pieces carefully chosen from the earlier editions.
Axis Mundi: The Book of Spirits [图书] Goodreads
作者: James A. Moore / Bill Bridges publishing house: White Wolf Pub 1996 - 1
Under the World Tree

Axis Mundi. The World Tree. The spiritual center of the world. The Garou know it well, for they must place themselves at the Tree, the center of creation, to work their rituals. And in the branches and among the roots, the spirits await, ready to assist those who speak the right words... or to punish those who walk the wrong path.

The Unseen Hosts Gather

Axis Mundi: The Book of Spirits is a sourcebook detailing many of the myriad spirits serving Gaia. Here are the elementals, Enigmatics, Epiphlings, Naturae, and the broods of the great Tribal Totems themselves. Can you afford not to seek their favor?

Axis Mundi includes:

The spiritual history of the Garou, including the legendary Pact between the shapeshifters and the spirits
Expanded information on dealing with spirits, especially how to placate them and bind them into fetishes
Dozens upon dozens of spirits, each with their own story, all ready for use with Werewolf or Mage Second Edition
The Shadow Court [图书] Goodreads
作者: Brian Campbell / Nicky Rea publishing house: White Wolf Pub 1996 - 1
Tear aside the veil and learn the secrets of the sinister Shadow Court. But beware! The Unseelie do not take kindly to those who would pry into their affairs.

A complete guide to the Unseelie for both players and Storytellers. Offers a wealth of information--from playing Unseelie characters to running Unseelie chronicles. It offers everything from new Arts, kith and noble houses to secret societies, Unseelie festivals and customs.