Greg Stolze — 作者 (7)
Demon:Days of Fire [图书] 豆瓣
作者: Greg Stolze publishing house: White Wolf Publishing 2003
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For anyone who is interested in White Wolf's World of Darkness, this book is great. It is written in the same format as several of White Wolf's products including The Book of Nod and Hinter Apocrypha. Lucifer, The Morning Star spoke these words in ages past and they have now been translated. The book is great way to perceive the beginning of the end for the World of Darkness. It contains bits and pieces from all of White Wolf's WoD gamelines and presents tidbits of information about their beginning and end through Prophecies. I read it in a day. It was very interesting read and it is well written.
Blood Sigils [图书] Goodreads
作者: Emily Cambias / Jose R. Garcia publishing house: Renegade Games Studio
THE CRAFT OF BLOOD

Blood trickles in channels alongside the walls of Ur, and pools in chalices in Transylvanian castles, carrying within it the power of sorcery – to ward, and guide, and perform dark miracles impossible even to vampires.

And the Blood can change. Thin-bloods transmute it in kettles, meld it in their own veins, boil it in the bodies of unfortunate mortals. This thin-blood alchemy flares up and burns new paths through vampire society as new-fledged vampires seek any leverage on the Kindred who would destroy them, and on the Blood itself.

Orphaned Judges, desperate Warlocks, and Mercurians with nothing to lose rewrite the rules of blood craft in these 21st century nights, spelling out new names and laws in their Blood Sigils.

This book presents Blood Sorcery and Thin-Blood Alchemy for Vampire: The Masquerade.

Features:

A look into the underground blood magic scene in the World of Darkness!
How to add a blood craft scene to your existing chronicle, including a sample chronicle structure focused on Thin-Blood Alchemy.
Dozens more Thin-Blood Alchemy formulae and Blood Sorcery rituals, plus systems to build formulae and rituals for your chronicle.
The redworking scene in 21st-century chronicles: who’s buying, who’s selling, who’s hunting, what’s waiting.
Tools, monstrosities, tomes, and the veins of the earth to be tapped by vampire sorcerers!
New Loresheets to weave into your chronicle!
Delta Green: A Night at the Opera [图书] Goodreads
作者: Dennis Detwiller / Shane Ivey publishing house: Arc Dream Publishing 2018 - 8
Six Terrifying Scenarios
"The sciences, each straining in its own direction, have hitherto harmed us little; but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality, and of our frightful position therein, that we shall either go mad from the revelation or flee from the deadly light into the peace and safety of a new dark age." —H.P. Lovecraft, "The Call of Cthulhu"

A Night at the Opera collects six Delta Green operations that were previously published only in PDF or in standalone paperback modules. Combined, they expose a team of Agents to the edges of the horrors of the world of Delta Green, then suck them into abysses of fear and desperation from which the world itself may never emerge.

REVERBERATIONS: An introductory scenario in which the Agents confront foes that were old before Delta Green was born. By Shane Ivey.
VISCID: Investigating a geneticist's gruesome death, the Agents confront lethal conspiracies and horrors that never should have been made. By Dennis Detwiller. (Available on its own in late December 2017.)
MUSIC FROM A DARKENED ROOM: The Agents must investigate a house that may be haunted by things more terrifying than ghosts. By Dennis Detwiller.
EXTREMOPHILIA: Can the agents stop the spread of a terrifying threat? Or will they become just another vector for the disease? By Shane Ivey.
THE STAR CHAMBER: The Agents must hear and adjudicate a horrific after-action report from another team—by way of playing out scenes from the earlier mission in between scenes of the present day. By Greg Stolze.
OBSERVER EFFECT: The Agents investigate a cutting-edge physics laboratory that may have looked a little too deeply into the nature of reality. By Shane Ivey.
An index helps Handlers build broader connections between horrors in their campaigns.

Delta Green: A Night at the Opera is 204-page hardback in full color. Its scenarios are playable with the Agent's Handbook and the Handler's Guide, or with the quickstart rules in Delta Green: Need to Know.
Delta Green: Agent's Handbook [图书] Goodreads
作者: Dennis Detwiller / Christopher Gunning publishing house: Arc Dream Publishing 2016 - 4
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor, but without glory. Delta Green agents fight to save humanity from unnatural horrors — often at a shattering personal cost.
Godlike: Superhero Roleplaying In A World On Fire, 1936-1946 [图书] Goodreads
作者: Dennis Detwiller / Greg Stolze publishing house: Hobgoblynn Press 2001 - 12
Released in 2002 to critical acclaim, GODLIKE is a superhero roleplaying game like no other. There is no bright spandex, no pulp machismo. In the face of the greatest conflict in history, ordinary men and women emerge with the Talents their times demand, but who are still as vulnerable -- and eventually as expendable -- as the ordinary troops in the foxholes. GODLIKE features an intensively researched alternate history of World War II, the depth of setting and character for which award-winning author Dennis Detwiller (Delta Green) is famous, an innovative rules set by Greg Stolze (Unknown Armies), and a complete "D20" rules conversion by Mike Mearls. GODLIKE: You are larger than life... but the War is larger than you.
Reign [图书] Goodreads
作者: Greg Stolze
REIGN expands the frontiers of fantasy gaming by elevating the action to an international stage. Monarchs, mercenaries and merchant princes gamble armies and fortunes to win nations in a rich and vibrant fantasy setting. REIGN’s simple but complete rules model the triumphs and disasters of societies as small as a village or as large as a realm-spanning religion.

With REIGN, your characters can defend threatened nations, bring prosperity to desperate provinces, make laws and perpetuate justice… or, if you prefer, loot conquer and pillage on a vast and awesome scale.