Kenneth Hite — 作者 (6)
Trail of Cthulhu [图书] 豆瓣 Goodreads
作者: Kenneth Hite / Robin D Laws publishing house: Pelgrane Press 2008 - 1
Trail of Cthulhu is a new standalone GUMSHOE system game under license to Chaosium, set in the 1930s. It supports both Pulp (for Indiana Jones, Robert E. Howard, thrilling locations sorts of games) and Purist styles of play(for intellectual horror and cosmic dread). HP Lovecrafts work combined both, sometimes in the same story. It includes a new take on the creatures, cults and gods of the Lovecrafts literature, and addresses their use in gaming. It adds new player backgrounds, and bulk out the GUMSHOE system to give intensive support for sanity, incorporating into the rule set the PCs desire to explore at the risk of going mad. Trail of Cthulhu won two Ennie awards for Best Rules and Best Writing, as well as receiving an honourable mention for Product of the Year.
Vampire: The Masquerade [图书] Eggplant.place Goodreads
作者: Kenneth Hite / Martin Ericsson publishing house: Modiphius 2018 - 8
Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanity—afraid of what you are capable of, and fearful of the inhuman conspiracies that surround you.

As a vampire you suffer the pangs of the Hunger, the relentless and terrible thirst for human blood. If you refuse to deal with it, it will overcome your mind and drive you to terrible acts to slake it. You walk this razor's edge every night.

Dark designs, bitter enemies, and strange allies await you in this World of Darkness.

The classic that changed roleplaying games forever returns! This fifth edition features a streamlined and modern rules design, beautiful new full-color art, and a rich story experience for players. Powered by the innovative Hunger cycle, the game also includes rules for creating system supported character coteries, Loresheets to directly involve players with their favorite parts of the setting and The Memoriam, a new way to bring the character's detailed backgrounds and expand on them in-session.

V5 is a return to Vampire's original vision, moving boldly into the 21st century. While the rules have been redesigned, this new edition honors the deep story of the original, advancing the metaplot from where it left off and detailing exactly what has happened in the world of the Kindred up until tonight. The terror of the Second Inquisition, the conspiracies behind the Gehenna War, and the rekindling of the War of Ages: these are the building blocks of the modern V5 chronicle.
Blood Sigils [图书] Goodreads
作者: Emily Cambias / Jose R. Garcia publishing house: Renegade Games Studio
THE CRAFT OF BLOOD

Blood trickles in channels alongside the walls of Ur, and pools in chalices in Transylvanian castles, carrying within it the power of sorcery – to ward, and guide, and perform dark miracles impossible even to vampires.

And the Blood can change. Thin-bloods transmute it in kettles, meld it in their own veins, boil it in the bodies of unfortunate mortals. This thin-blood alchemy flares up and burns new paths through vampire society as new-fledged vampires seek any leverage on the Kindred who would destroy them, and on the Blood itself.

Orphaned Judges, desperate Warlocks, and Mercurians with nothing to lose rewrite the rules of blood craft in these 21st century nights, spelling out new names and laws in their Blood Sigils.

This book presents Blood Sorcery and Thin-Blood Alchemy for Vampire: The Masquerade.

Features:

A look into the underground blood magic scene in the World of Darkness!
How to add a blood craft scene to your existing chronicle, including a sample chronicle structure focused on Thin-Blood Alchemy.
Dozens more Thin-Blood Alchemy formulae and Blood Sorcery rituals, plus systems to build formulae and rituals for your chronicle.
The redworking scene in 21st-century chronicles: who’s buying, who’s selling, who’s hunting, what’s waiting.
Tools, monstrosities, tomes, and the veins of the earth to be tapped by vampire sorcerers!
New Loresheets to weave into your chronicle!
Vampire Players Guide [图书] Goodreads
作者: Justin Achilli / James Mendez Hodes publishing house: Renegade Game Studios 2023 - 4
The children of the night – what games they play! And what games can we play with them?

Vampires have lurked among us since the first cities rose nameless by the Euphrates. They command mighty powers and strange magics, they hunt in singular ways, they even flock together when times demand it.

This book collects new character-building options, powers, guides for playing together and alone and virtually, and new ways to use the old rules. The perfect companion to Vampire: The Masquerade .

The Vampire Players Guide includes:
* Profiles of seven clans of Kindred: Banu Haqim, Hecata, Lasombra, The Ministry, Ravnos, Salubri, and Tzimisce
* Expanded rules for playing castoffs: Caitiff, Thin-Bloods, ghouls, and mortals
* New and Consolidated Discipline powers, Blood Sorcery rituals, and Thin-Blood Alchemy formulae, plus the Oblivion Discipline and its ceremonies
* Systems and Advantages for coteries, including a coterie record sheet
* Guidelines and advice for non-traditional chronicles, including: all thin-blood, troupe-style, virtual play, and one-on-one play
* Updated rules for Touchstones, Memoriam, and Projects
Second Inquisition [图书] Goodreads
作者: Cat Evans / Kenneth Hite publishing house: Renegade Game Studios 2022 - 3
The secret Church and the hidden State, hunting the hunters in cities and across continents.

An antagonists’ guide to the rising Second Inquisition, this book contains:

* Opponents of your Kindred, and their special forces and equipment
* Information on the fires rising against the world’s vampires, stoked by the Society of St. Leopold and the American FIRSTLIGHT black program
* New tools to expand your chronicles, including eldritch Artifacts, dozens of dangerous antagonists, and the tactics your coterie can use to fight back

Mature Warning: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised.
GURPS Cabal [图书] Goodreads
作者: Kenneth Hite publishing house: Steve Jackson Games 2002 - 3
The creatures of myth are real. The vampires, the warlocks, the shape-changers and dopplegangers, the ghosts and trolls, and more. They're real . . . they're here today . . . and they're organized . The Cabal is the conspiracy, trade union, and mutual-assistance society that lets all these creatures survive in a world of hostile humans. If a demon needs a lawyer to keep the exorcists off his back . . . or if a little old vampire lady needs a bit of daylight muscle . . . who are they gonna call? The mortal-busters . . . the Cabal. Written by Ken Hite, this book also includes a detailed system of Hermetic magic that expands the original GURPS magic system. The Cabal can be a Patron for monstrous PCs or an antagonist for monster-hunters. This book includes a complete alternate (true!) history of the world, adventure seeds, occult cosmology, an assortment of artifacts and supernatural creatures, and suggestions for bringing horror and conspiracy into a variety of campaigns.