softwareengineering
#oop #programming #GUI #commonLisp #McCLIM #softwareEngineering
Article in which I show simple multiple inheritance and method qualifiers in ANSI common lisp's common lisp object system, then show how the McCLIM implementation of the common lisp interface manager 2 specification turns the objects I was working with into rich general user interfaces with a minimal declarative effort presupposing that I was presenting lisp objects.
Rich interfaces pervade lisp's history.
https://screwlisp.small-web.org/clim/basic-principle/
#lispyGopherClimate Sunday morning in Europe with #lisp # live @kentpitman
Going over proto #emacs, #cref, #lispm #computerScience #softwareEngineering #GUI history ! Ask questions in #lisp on #irc now please !
https://toobnix.org/w/gXLXQqxf5MYg1NDF2Ua6oA 15 minutes to live.
Programming properly should be regarded as an activity by which the programmers form or achieve a certain kind of insight, a theory, of the matters at hand. This suggestion is in contrast to what appears to be a more common notion, that programming should be regarded as a production of a program and certain other texts.
A computer program is not source code. It is the combination of source code, related documents, and the mental understanding developed by the people who work with the code and documents regularly. In other words a computer program is a relational structure that necessarily includes human beings.
The output of a generative AI model alone cannot be a computer program in this sense no matter how closely that output resembles the source code part of some future possible computer program. That the output could be developed into a computer program over time, given the appropriate resources to do so, does not make it equivalent to a computer program.
#AI #GenAI #GenerativeAI #LLM #Copilot #AgenticCoding #dev #tech #SoftwareDevelopment #SoftwareEngineering #programming #coding
8pm Tuesday Boston time
#lispyGopherClimate #commonLisp #astrophysics #supercomputing #softwareEngineering #archive , https://communitymedia.video/w/9kysH4ZwVuP4J4erZozqFT we will have (now done) a live interview with
https://as.tufts.edu/physics/people/faculty/ken-olum
about the recent largest-ever cosmic string simulation also introducing their new spacetime-volume pseudo-parallel simulation technique, relating to gravitational backreaction.
People sometimes ask, "who uses common lisp today".
Olum learned #lisp from John McCarthy.
#Perl: older than some #programming careers, younger at heart than you think.
It’s evolved a lot since 1999 — modern features, cleaner syntax — yet it still runs code you wrote decades ago.
(And if you’re wondering: #Perl6 was renamed Raku in 2019 — it’s a sister language, not a successor.)
Curious? Returning after a long break? @shiar’s cheat sheet is a perfect quick‑scan: https://sheet.shiar.nl/perl
#coding #SoftwareDevelopment #SoftwareEngineering #RakuLang #Perl5
My personal experience as the sometime operator of a 1980s Xerox photocopier
https://screwlisp.small-web.org/lispgames/wicked-problems/
Notes about #usability #design from Winograd and Adler's Usability ( #bookstodon ) relevant to my #NicCLIM #commonLisp #gamedev .
Introduces design's wicked problems and the implications for what design even is, conveyed by the book via a series of c. 80s case studies.