dnd
Complete Adventurer 豆瓣 Goodreads
作者: Jesse Decker Wizards of the Coast 2005 - 1
The essential sourcebook for any D&D character looking to build adventuring skills.

Complete Adventurer(TM) serves primarily as a player resource focused on adventuring skills for characters of any class. As adventuring is the foundation for the entire D&D experience, nearly every aspect of the D&D game benefits from the material in this product. Characters have access to new combat options, spells, equipment, and prestige classes, as well as exciting new character classes such as ninja and scout. Complete Adventurer also provides new information on several organizations and guilds, and Dungeon Masters will find material for creating or optimizing single creatures or even entire campaign worlds.

AUTHOR BIO: Jesse Decker is a designer for Wizards of the Coast, Inc. whose recent roleplaying game design credits include Races of Stone(TM) and Unearthed Arcana(TM). Before joining the RPG R&D team as a designer, Jesse served as Editor-in-Chief of Dragon(R) Magazine.
Complete Warrior 豆瓣 Goodreads
作者: Andy Collins / David Noonan Wizards of the Coast 2003 - 12 其它标题: Complete Warrior (Dungeons & Dragons Accessory)
Forge your name in battle

The "Complete Warrior" provides you with an in-depth look at combat and provides detailed information on how to prepare a character for confrontation.

This title was not only compiled from various D&D sources, but contains new things as well, including new battle-oriented character classes, prestige classes, combat maneuvers, feats, spells, magic items, and equipment. The prestige classes included have been revised and updated based on player feedback, and there are rules for unusual combat situations. The "Complete Warrior "will assist all class types, including those classes not typically associated with melee combat. There are also tips on running a martially focused campaign and advice on how to make your own prestige classes and feats.

To use this accessory, a Dungeon Master also needs the" Player's Handbook," "Dungeon Master's Guide," and "Monster Manual." A player needs only the "Player's Handbook."
Monster Manual II 豆瓣 Goodreads
作者: Ed Bonny / Skip Williams Wizards of the Coast 2002 - 9 其它标题: Monster Manual II (Dungeons & Dragons d20 3.0 Fantasy Roleplaying Supplement)
Even Greater Threats Await!
As heroes grow in power, they seek out more formidable adversaries. Whether sinister or seductive, ferocious or foul, the creatures lurking within these pages will challenge the most experienced characters of any campaign.
This supplement for the D&D game unleashes a horde of monsters to confront characters at all levels of play, including several with Challenge Ratings of 21 or higher. Inside are old favorites such as the death knight and the gem dragons, as well as all-new creatures such as the bronze serpent, the effigy, and the fiendwurm. Along with updated and expanded monster creation rules, "Monster Manual II" provides an inexhaustible source of ways to keep even the toughest heroes fighting and running for their lives.
To use this supplement, a Dungeon Master also needs the "Player's Handbook" and the "Dungeon Master""'s Guide." A player needs only the "Player's Handbook."