stopped playing The Transylvania Adventure of Simon Quest 🌕🌕🌑🌑🌑
The choice of 8-bit graphics makes a lot of sense for indie devs, but I really don't understand the conscious decision to revert to Castlevania 2's controls and movement, when modern engines can do so much better out of the box. The inclusion of more modern moves then, like the slide, feels very anachronistic and jarring. Once you discover the slide, you never wanna walk again because of just how slow your character is in comparison. I think from Castlevania 4 onwards it's been pretty much universally agreed that the movement has improved and the combat has grown more varied and nuanced.
A lot of these Castlevania clones coming out these days feel like remixes of the old games. Just taking features from various games and mixing them together, instead of introducing anything new. I would rather just play Castlevania 2 for the retro experience or play a more modern one for the modern features.