博弈論
Probability and Finance 豆瓣
作者: Glenn Shafer / Vladimir Vovk Wiley-Interscience 2001 - 6
Provides a foundation for probability based on game theory rather than measure theory.* A strong philosophical approach with practical applications.* Presents in-depth coverage of classical probability theory as well as new theory.
The Strategy of Conflict 豆瓣 Goodreads
作者: Thomas C. Schelling Harvard University Press 1981 - 5
A series of closely interrelated essays on game theory, this book deals with an area in which progress has been least satisfactory-the situations where there is a common interest as well as conflict between adversaries: negotiations, war and threats of war, criminal deterrence, extortion, tacit bargaining. It proposes enlightening similarities between, for instance, maneuvering in limited war and in a traffic jam; deterring the Russians and one's own children; the modern strategy of terror and the ancient institution of hostages.
Two-Sided Matching 豆瓣
作者: Alvin E. Roth / Marilda A. Oliveira Sotomayor Cambridge University Press 1992 - 6
Two-sided matching provides a model of search processes such as those between firms and workers in labor markets or between buyers and sellers in auctions. This book gives a comprehensive account of recent results concerning the game-theoretic analysis of two-sided matching. The focus of the book is on the stability of outcomes, on the incentives that different rules of organization give to agents, and on the constraints that these incentives impose on the ways such markets can be organized. The results for this wide range of related models and matching situations help clarify which conclusions depend on particular modeling assumptions and market conditions, and which are robust over a wide range of conditions. 'This book chronicles one of the outstanding success stories of the theory of games, a story in which the authors have played a major role: the theory and practice of matching markets ...The authors are to be warmly congratulated for this fine piece of work, which is quite unique in the game-theoretic literature.' From the Foreword by Robert Aumann
2016年8月17日 想读 What is important about Columbus’ discovery of America is not that it was the first, but that it was the last. After Columbus, America was never lost again
博弈論 經濟學 美國
A Course in Game Theory 豆瓣
作者: Martin J. Osborne / Ariel Rubinstein The MIT Press 1994 - 7
A Course in Game Theory presents the main ideas of game theory at a level suitable for graduate students and advanced undergraduates, emphasizing the theory's foundations and interpretations of its basic concepts. The authors provide precise definitions and full proofs of results, sacrificing generalities and limiting the scope of the material in order to do so. The text is organized in four parts: strategic games, extensive games with perfect information, extensive games with imperfect information, and coalitional games. It includes over 100 exercises.
Negotiation Analysis 豆瓣
作者: Howard Raiffa Belknap Press 2007 - 3
This masterly book substantially extends Howard Raiffa's earlier classic, "The Art and Science of Negotiation." It does so by incorporating three additional supporting strands of inquiry: individual decision analysis, judgmental decision making, and game theory. Each strand is introduced and used in analyzing negotiations. The book starts by considering how analytically minded parties can generate joint gains and distribute them equitably by negotiating with full, open, truthful exchanges. The book then examines models that disengage step by step from that ideal. It also shows how a neutral outsider (intervenor) can help all negotiators by providing joint, neutral analysis of their problem. Although analytical in its approach--building from simple hypothetical examples--the book can be understood by those with only a high school background in mathematics. It therefore will have a broad relevance for both the theory and practice of negotiation analysis as it is applied to disputes that range from those between family members, business partners, and business competitors to those involving labor and management, environmentalists and developers, and nations.
A Theory of Case-Based Decisions 豆瓣
作者: Itzhak Gilboa / David Schmeidler Cambridge Univ Pr 2001 - 7
Gilboa and Schmeidler provide a new paradigm for modeling decision making under uncertainty. Case-based decision theory suggests that people make decisions by analogies to past cases: they tend to choose acts that performed well in the past in similar situations, and to avoid acts that performed poorly. The authors describe the general theory and its relationship to planning, repeated choice problems, inductive inference, and learning. They highlight its mathematical and philosophical foundations and compare it to expected utility theory as well as to rule-based systems.
^^^^^^^^^^^^^^^^^^^^^^^
Dimensions: 216 x 138 mm
Weight: 0.27 kg
Manufactured on demand: supplied direct from the printer
An Introduction to the Theory of Mechanism Design 豆瓣
作者: Tilman Borgers / Daniel Krahmer Oxford University Press 2015 - 6
What is the best way to auction an asset? How should a group of people organize themselves to ensure the best provision of public goods? How should exchanges be organized? In An Introduction to the Theory of Mechanism Design, Tilman Börgers addresses these questions and more through an exploration of the economic theory of mechanism design. Mechanism design is reverse game theory. Whereas game theory takes the rules of the game as a given and makes predictions about the behavior of strategic players, the theory of mechanism design goes a step further and selects the optimal rules of the game.
A relatively new economic theory, mechanism design studies the instrument itself as well as the results of the instrument. An Introduction to the Theory of Mechanism Design provides rigorous but accessible explanations of classic results in the theory of mechanism design, such as Myerson's theorem on expected revenue maximizing auctions, Myerson and Satterthwaite's theorem on the impossibility of ex post efficient bilateral trade with asymmetric information, and Gibbard and Satterthwaite's theorem on the non-existence of dominant strategy voting mechanisms. Börgers also provides an examination of the frontiers of current research in the area with an original and unified perspective that will appeal to advanced students of economics.
"Tilman Borgers offers the first book-length introduction into the theory of mechanism design. Written in a very personal and masterful style, he carefully covers the main developments in theory of mechanism design-the theory of how to choose the rules of the game-over the past decades. It will be an ideal textbook for advanced undergraduate and graduate courses for many years to come."
Dirk Bergemann, Douglass and Marion Campbell Professor of Economics and Chair, Yale University
"Tilman Borgers gives a beautifully lucid and elegant development of mechanism design in this wonderful book. His masterful exposition provides a unified and cohesive treatment of modern mechanism design, starting from first principles and working through topics at the leading edge of the research frontier. This book is a delight and an invaluable resource for those new to the field and experts alike."
Chris Shannon, Richard and Lisa Steiny Professor of Economics and Professor of Mathematics, University of California, Berkeley
"This book provides an integrated treatment of the theory of mechanism design by a leading practitioner in this area. It covers the core theory together with chapters on recent developments in robust mechanism design and dynamic mechanism design. The core theory is built up in an original and pedagogically successful way, starting with screening in chapter 2 and immediately using those tools to develop leading applications of Bayesian mechanism design-auctions, bilateral trade, and public goods-in chapter 3. These results can then naturally be adapted to dominant strategies in chapter 4. Chapters 5, 6, and 7 then deal with the general theories of incentive compatibility, Bayesian mechanism design, and dominant strategy mechanism design.
The first seven chapters of the book focus on the quasi-linear environments studied in most economic applications, with more general environments ('non-transferable utility') postponed to chapter 8. This ordering of material reflects not the historical development of the subject but a natural and effective path to learn the material. Borgers develops a unified treatment of core material without attempting to be exhaustive. Valuable endnotes at the end of each chapter then explain the historical context and relation to the literature more broadly. It will serve as an excellent textbook for graduate students and advanced undergraduates, and an invaluable reference for researchers."
Stephen Morris, Professor of Economics, Princeton University
Prisoners of Reason 豆瓣
作者: S. M. Amadae Cambridge University Press 2016 - 2
Is capitalism inherently predatory? Must there be winners and losers? Is public interest outdated and free-riding rational? Is consumer choice the same as self-determination? Must bargainers abandon the no-harm principle? Prisoners of Reason recalls that classical liberal capitalism exalted the no-harm principle. Although imperfect and exclusionary, modern liberalism recognized individual human dignity alongside individuals' responsibility to respect others. Neoliberalism, by contrast, views life as ceaseless struggle. Agents vie for scarce resources in antagonistic competition in which every individual seeks dominance. This political theory is codified in non-cooperative game theory; the neoliberal citizen and consumer is the strategic rational actor. Rational choice justifies ends irrespective of means. Money becomes the medium of all value. Solidarity and good will are invalidated. Relationships are conducted on a quid pro quo basis. However, agents can freely opt out of this cynical race to the bottom by embracing a more expansive range of coherent action.
Logic in Games 豆瓣
作者: Johan van Benthem The MIT Press 2014 - 1
This book draws on ideas from philosophical logic, computational logic, multi-agent systems, and game theory to offer a comprehensive account of logic and games viewed in two complementary ways. It examines the logic of games: the development of sophisticated modern dynamic logics that model information flow, communication, and interactive structures in games. It also examines logic as games: the idea that logical activities of reasoning and many related tasks can be viewed in the form of games.
In doing so, the book takes up the “intelligent interaction" of agents engaging in competitive or cooperative activities and examines the patterns of strategic behavior that arise. It develops modern logical systems that can analyze information-driven changes in players’ knowledge and beliefs, and introduces the “Theory of Play" that emerges from the combination of logic and game theory. This results in a new view of logic itself as an interactive rational activity based on reasoning, perception, and communication that has particular relevance for games.
Logic in Games, based on a course taught by the author at Stanford University, the University of Amsterdam, and elsewhere, can be used in advanced seminars and as a resource for researchers.