教材
A Course in Game Theory 豆瓣
作者: Martin J. Osborne / Ariel Rubinstein The MIT Press 1994 - 7
A Course in Game Theory presents the main ideas of game theory at a level suitable for graduate students and advanced undergraduates, emphasizing the theory's foundations and interpretations of its basic concepts. The authors provide precise definitions and full proofs of results, sacrificing generalities and limiting the scope of the material in order to do so. The text is organized in four parts: strategic games, extensive games with perfect information, extensive games with imperfect information, and coalitional games. It includes over 100 exercises.
Learn to Read Latin 豆瓣
作者: Andrew Keller / Stephanie Russell Yale University Press 2003
A Latin grammar and reader all in one, "Learn to Read Latin" presents basic Latin morphology and syntax with clear explanations and examples, and it offers direct access to great works of Latin literature even at the earliest stages of learning the language. As beginning students learn basic forms and grammar, they also gain familiarity with patterns of Latin word order and other features of style, thus becoming well prepared for later, more difficult texts. No other beginning Latin book contains unaltered versions of ancient texts. "Learn to Read Latin" includes the writings of such authors as Caesar, Cicero, Sallust, Catullus, Vergil, and Ovid, arranged chronologically and accompanied by introductions to each author and each work. These readings serve as the chief training texts around which the book's 15 chapters are constructed. A workbook is also available, providing abundant drills for each chapter of the text. The workbook exercises can be used in the classroom, for homework assignments, for extra individual drill work, or as a home study tool.