Wizards of the Coast — 出版商 (151)
Dungeon Master's Guide [图书] 豆瓣 Goodreads
作者: Wizards RPG Team publishing house: Wizards of the Coast 2014 - 11 其它标题: Dungeon Master's Guide
Everything a Dungeon Master needs to weave legendary stories for the world's greatest roleplaying game

The Dungeon Master's Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy.

Inside you'll find world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic items, and much more!

- The third of three core rulebooks, this book contains tools a Dungeon Master needs to provide captivating stories and game play.
- An excellent resource for new and existing Dungeons Masters to engage in both adventure and world creation, with rules, guidelines, and sage advice from the game's experts.
- Created as part of a massive public playtest involving more than 170,000 fans of the game.
Player's Handbook [图书] 豆瓣 Goodreads
作者: Wizards RPG Team publishing house: Wizards of the Coast 2014 - 8
 <br /><b>Everything a player needs to create heroic characters for the world’s greatest roleplaying game</b><br /> <br />The Player’s Handbook® is the essential reference for every Dungeons &amp; Dragons® roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more.<br /> <br />Use this book to create exciting characters from among the most iconic D&amp;D® races and classes.<br /> <br />Dungeons &amp; Dragons immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions.<br /> <br />The world needs heroes. Will you answer the call?
Dungeons & Dragons Starter Set [图书] Goodreads
publishing house: Wizards of the Coast 2014 - 7
Explore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters!<br /> <br />The Dungeons &amp; Dragons Starter Set is your gateway to action-packed stories of the imagination. This box contains the essential rules of the game plus everything you need to play heroic characters on perilous adventures in worlds of fantasy.<br /> <br />Ideal for a group of 4 – 6, the Dungeons &amp; Dragons Starter Set includes a 64-page adventure book with everything the Dungeon Master needs to get started, a 32-page rulebook for playing characters level 1 – 5, 5 pregenerated characters, each with a character sheet and supporting reference material, and 6 dice.
Xanathar's Guide to Everything [图书] Goodreads
publishing house: Wizards of the Coast 2017 - 11
Explore a wealth of fantastic new rules options for both players and Dungeon Masters in this supplement for the world’s greatest roleplaying game.<br /><br />Assembled here for the first time is new information on adventurers of every stripe. In addition, you’ll find and valuable advice for those of nefarious intent who must deal with such meddling do-gooders, including the Xanathar’s personal thoughts on how to dispatch anyone foolish enough to interfere with his business dealings. Alongside observations on “heroes” themselves, the beholder fills the pages of this tome with his personal thoughts on tricks, traps, and even treasures and how they can be put to villainous use.<br /><br />Complete rules for more than twenty new subclasses for fifth edition Dungeons &amp; Dragons, including the cavalier, the inquisitive, the horizon walker, and many more.<br /> <br />Dozens of new feats and spells, and a system to give your character a unique, randomized backstory.<br /> <br />A variety of systems and tools that provide Dungeon Masters new ways to personalize their home games, while also expanding the ways players can engage in organized play and shared world campaigns.<br />Beauty is in the eye of the beholder, but evil is in its heart!<br /><br />The Xanathar…<br />Waterdeep’s most infamous crime lord, and a beholder to boot…<br />You’d be shocked to discover just how much he knows about you…<br />Yes, you… adventurers.
Volo's Guide to Monsters [图书] Goodreads
publishing house: Wizards of the Coast 2016 - 11
<b>Immerse yourself in monster lore in this supplement for the world's greatest roleplaying game</b><br /><br />This is NOT just another <i>Monster Manual</i>! <i>Volo's Guide to Monsters</i> provides something exciting for players and Dungeon Masters everywhere. <br /> - A deep dive into the lore behind some of D&amp;D's most popular and iconic monsters<br /> - Dozens of monsters new to the fifth edition to include in your epic adventures<br /> - New playable races to allow you to build characters to fit nearly any type of story in your D&amp;D game.<br /><br />The esteemed loremaster Volothamp Geddarm is back and he's written a fantastical dissertation, covering some of the most iconic monsters in the Forgotten Realms. Unfortunately, the Sage of Shadowdale himself, Elminster, doesn't believe Volo gets some of the important details quite right. Don't miss out as Volo and Elminster square off (academically speaking of course) to illuminate the uninitiated on creatures both common and obscure. Uncover the machinations of the mysterious Kraken Society, what is the origin of the bizarre froghemoth, or how to avoid participating in the ghastly reproductive cycle of the grotesque vargouille. Dungeon Masters and players will get some much-needed guidance as you plan your next venture, traipsing about some dusty old ruin in search of treasure, lore, and let's not forget ... dangerous creatures whose horns, claws, fangs, heads, or even hides might comfortably adorn the walls of your trophy room. If you survive.<br /><br /><b>Research has never been so dangerous!</b>
Monster Manual [图书] Goodreads 豆瓣
作者: Wizards RPG Team publishing house: Wizards of the Coast 2014 - 9
<b>A menagerie of deadly monsters for the world’s greatest roleplaying game</b><br /> <br />The Monster Manual presents a horde of classic Dungeons &amp; Dragons creatures, including dragons, giants, mind flayers, and beholders–a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures.<br /> <br />The monsters contained herein are culled from the D&amp;D game’s illustrious history, with easy-to-use game statistics and thrilling stories to feed your imagination.<br /> <br />The leader in providing contemporary fantasy entertainment, Dungeons &amp; Dragons is the wellspring for the entire modern game industry, digital as well as analog. This newest edition draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide.<br /><b> </b><br /><br />• The second of three core rulebooks, this book details all manner of creatures that characters might encounter over the course of their adventures. <br />• An essential resource for Dungeon Masters to use in populating any type of challenge they might contrive for their players. <br />• Created as part of a massive public playtest involving more than 170,000 fans of the game.
Tasha's Crucible of Everything [图书] 豆瓣 Goodreads
作者: Dungeons & Dragons publishing house: Wizards of the Coast 2020 - 11 其它标题: Tasha’s Cauldron of Everything
A magical mixture of rules options for the world's greatest roleplaying game.
The wizard Tasha, whose great works include the spell Tasha's hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies wouldn't want these treasured secrets scattered across the multiverse, so in defiance, she has collected and codified these tidbits for the enrichment of all.
EXPANDED SUBCLASSES. Try out subclass options for every Dungeons & Dragons class, including the artificer, which appears in the book.
MORE CHARACTER OPTIONS. Tasha's Cauldron of Everything introduces a host of class features and feats, plus straightforward rules for modifying a character's racial traits and customizing their origin.
INTRODUCING GROUP PATRONS. Whether you're part of the same criminal syndicate or working for an ancient dragon, each group patron option comes with its own perks and types of assignments.
SPELLS, ARTIFACTS & MAGIC TATTOOS. Discover more spells, as well as magic tattoos, artifacts, and other magic items for your campaign.
EXPANDED RULES OPTIONS. Try out rules for sidekicks, supernatural environments, natural hazards, and parleying with monsters, and gain guidance on running a session zero.
A PLETHORA OF PUZZLES. Ready to be dropped into any D&D adventure, puzzles of varied difficulty await your adventurers, complete with traps and guidance on using the puzzles in a campaign.
Full of expanded content for players and Dungeon Masters alike, this book is a great addition to the Player's Handbook. Baked in you'll find more rule options for all the character classes in the Player's Handbook, including more subclass options. Thrown in for good measure is the artificer class, a master of magical invention. And this witch's brew wouldn't be complete without a dash of added artifacts, spellbook options, spells for both player characters and monsters, magical tattoos, group patrons, and other tasty goodies.
Elminster [图书] 豆瓣
作者: Ed Greenwood publishing house: Wizards of the Coast 1995
In ancient days, sorcerers sought to learn the One True Spell that would give them power over all the world and understanding of all magic. . . . The One True Spell was a woman, and her name was Mystra -- and her kisses were wonderful. Priest Havilon Tharnstar Tales Told to a Blind Wizard It is the time before Myth Drannor, when the Heartlands are home to barbarians, and wicked dragons rule the skies. In these ancient days, Elminster is but a shepherd boy, dreaming of adventure and heroics. When a dragon-riding magelord sweeps down upon him, though, the boy is thrust into a world of harsh realities, corrupt rulers, and evil sorcerers. With patience and grit, Elminster sets about to change all that. The result of his labors is a world reborn and a mage made.
Homeland [图书] Goodreads
publishing house: Wizards of the Coast 2005 - 12
<b>Discover the origin story of one of the greatest heroes of the Realms—Drizzt Do’Urden—in this thrilling first installment of the Dark Elf Trilogy</b><br /> <br />Drow ranger Drizzt Do’Urden, first introduced in The Icewind Dale Trilogy, quickly became one of the fantasy genre’s standout characters. With Homeland, Salvatore pulls back the curtain to reveal the startling tale of how this hero came to be—how this one lone drow walked out of the shadowy depths of the Underdark; how he left behind an evil society and a family that wanted him dead.<br /> <br />As the third son of Mother Malice and weaponmaster Zaknafein, Drizzt Do’Urden is meant to be sacrificed to Lolth, the evil Spider Queen, per drow tradition. But with the unexpected death of his older brother, young Drizzt is spared—and, as a result, further ostracized by his family. As Drizzt grows older, developing his swordsmanship skills and studying at the Academy, he begins to realize that his idea of good and evil does not match up with those of his fellow drow. Can Drizzt stay true to himself in a such an unforgiving, unprincipled world? <br /> <br /><i><b>Homeland</b> is the first book in the Dark Elf Trilogy and the Legend of Drizzt series.</i>
Sojourn [图书] Goodreads
publishing house: Wizards of the Coast 2009 - 6
<b>Lone drow Drizzt Do'Urden emerges from the Underdark into the blinding light of day in this epic final chapter in the Dark Elf Trilogy.</b><br /><br />After years spent in the ruthless confines of the Underdark, Drizzt Do’Urden has emerged from the subterranean society of his youth to start a new life. Accompanied by his loyal panther, Drizzt begins exploring the surface of Faerûn, a world unlike any he has ever known. From skunks to humanoids to shapeshifters, Faerûn is full of unfamiliar races and fresh dangers, which Drizzt must better understand if he is to survive.<br /><br />But while Drizzt acts with the best intentions, many of the surface dwellers regard him with fear and distrust. Can he manage to find faithful allies in this foreign land—or is he doomed to be a lonely outsider, just as he was in the Underdark?<br /><br /><i><b>Sojourn</b> is the third book in the Dark Elf Trilogy and the Legend of Drizzt series.</i>
Streams of Silver [图书] Goodreads
publishing house: Wizards of the Coast 2007 - 5
The epic tale of everyone’s favorite dark elf reaches new heights when Drizzt and his companions set out to reclaim a lost dwarven stronghold—the fifth chapter in the Dungeons &amp; Dragons-inspired fantasy series.<br /><br />Drizzt Do'Urden still struggles with his own inner voices, voices that call him back to the pitless depths of the Underdark. But louder still are the voices of his newfound friends Bruenor, Wulfgar, and Regis—and the call of a dream that, at long last, Bruenor has decided to fulfill.<br /><br />Long ago, Bruenor and his people were driven from their home in Mithral Hall by a shadow dragon of the Underdark. Now, Bruenor is determined to reclaim his homeland and his rightful seat as its king. Aided by the combined might of his friends, Bruenor sets out on a treacherous quest for Mithral Hall, finding obstacles at every turn. But despite the terrors of the Trollmoors and the racism aimed at Drizzt, the group continues to fight—together.<br /><br />Streams of Silver is the second book in the Icewind Dale Trilogy and the fifth book in the Legend of Drizzt series.
Streams of Silver [图书] Goodreads
publishing house: Wizards of the Coast 2009 - 6
<b>The epic tale of everyone's favorite dark elf reaches new heights when Drizzt and his companions set out to reclaim a lost dwarven stronghold</b><br /><br />Drizzt Do'Urden still struggles with his own inner voices, voices that call him back to the pitless depths of the Underdark. But louder still are the voices of his newfound friends Bruenor, Wulfgar, and Regis—and the call of a dream that, at long last, Bruenor has decided to fulfill.<br /><br />Long ago, Bruenor and his people were driven from their home in Mithral Hall by a shadow dragon of the Underdark. Now, Bruenor is determined to reclaim his homeland and his rightful seat as its king. Aided by the combined might of his friends, Bruenor sets out on a treacherous quest for Mithral Hall, finding obstacles at every turn. But despite the terrors of the Trollmoors and the racism aimed at Drizzt, the group continues to fight—together.<br /><br /><i><b>Streams of Silver</b> is the second book in the Icewind Dale Trilogy and the fifth book in the Legend of Drizzt series.</i>
The Halfling's Gem [图书] Goodreads
publishing house: Wizards of the Coast 2009 - 6
<b>Drizzt Do’Urden and Wulfgar embark on a perilous mission to rescue their halfling friend in this action-packed finale of the Icewind Dale Trilogy</b><br /><br />Artemis Entreri has taken Regis back to his former master, Pasha Pook—but Drizzt Do’Urden and Wulfgar are fast on the assassin’s heels. Armed with the scimitar Twinkle, Drizzt defeats a banshee and acquires an enchanted artifact that masks its wearer’s true identity. With Drizzt now disguised as a normal elf, the duo continues their journey, traveling from Waterdeep to Baldur’s Gate, and beyond, in search of their friend. <br /><br />Meanwhile, Entreri is always one step ahead, aided by the magical gem Regis once stole from Pasha Pook. Together, Regis’ captors thwart Drizzt and Wulfgar’s mission at every turn, cornering them into battles with pirates, treks through the Calimshan deserts, and encounters with otherwordly monsters. But will it be enough to stop them from rescuing Regis?<br /><br /><i><b>The Halfling’s Gem</b> is the third book in the Icewind Dale Trilogy and the sixth book in the Legend of Drizzt series.</i>
The Legacy [图书] Goodreads
publishing house: Wizards of the Coast 2009 - 6
<b>A goddess of the Underdark sets her sights on the famous drow who escaped her grasp in this continuation of the beloved Drizzt saga</b><br /><br />Having found a measure of peace among the dwarves in Mithral Hall, Drizzt Do’Urden begins to know contentment for the first time in his tumultuous life. Bruenor has reclaimed his throne, Regis has been freed from Artemis Entreri, and Wulfgar is to be wed. But for a dark elf renegade that hails from the Underdark—a city of ruthless drows, all ruled by priestesses of the demon goddess Lolth—no peace can last forever.<br /><br />It is Lolth herself, the dreaded Queen of the Demonweb Pits, who musters her followers to pour up from the black depths of the Underdark to reclaim the one soul that managed to elude her: the soul of Drizzt Do'Urden.<br /><br /><i><b>The Legacy</b> is the first book in the Legacy of the Drow series and the seventh book in the Legend of Drizzt series.</i>
Starless Night [图书] Goodreads
publishing house: Wizards of the Coast 2009 - 6
<b>To protect his friends from harm, Drizzt Do’Urden returns to the city he left behind long ago—the City of Spiders</b><br /><br />Though Drizzt is still reeling from the death of his barbarian friend, he is allowed little time to grieve. Dark elves are gathering in the caverns deep under Mithral Hall, hell-bent on destruction. To keep his adopted home and family safe, Drizzt must now return to the dreadful drow city of his birth.<br /><br />Nicknamed the City of Spiders, Menzoberranzan is one of the most dangerous places in the already perilous Underdark. For Drizzt, a rogue elf with a price on his head, stepping foot inside the city is no small risk—it’s certain death. But Drizzt Do'Urden and his companions are no strangers to such dire circumstances. Driven by their love and loyalty to the dwarves of Mithral Hall, they will engage the dark elves in combat and willingly lay down their lives . . . <br /><br /><i><b>Starless Night</b> is the second book in the Legacy of the Drow series and the eighth book in the Legend of Drizzt series.</i>
Siege of Darkness [图书] Goodreads
publishing house: Wizards of the Coast 2003 - 6
<b>The conflict between the drow of the Underdark and the dwarves of Mithral Hall comes to a head</b><br /><br />While Mithral Hall teems with whispers of the war to come, chaos erupts both above and below ground. On the surface of Faerûn, the first signs of the Time of Troubles make themselves known, forcing deities to assume their mortal forms. Beneath them in the Underdark, all but one drow house has lost their magical powers, and Lolth has handed the reins of leadership over to the demon Errtu.<br /><br />But even this turmoil cannot keep the drow from rising up from the black depths of the Underdark to battle the dwarves of Mithral Hall. Bruenor Battlehammer, with Drizzt at his side, will not go down without a fight—but they will have to fight without Wulfgar and Catti-brie at their sides.<br /><br /><i><b>Siege of Darkness</b> is the third book in the Legacy of the Drow series and the ninth book in the Legend of Drizzt series.</i>
Passage to Dawn [图书] Goodreads
publishing house: Wizards of the Coast 2009 - 6
<b>Danger awaits Drizzt Do’Urden and Catti-brie on the high seas in this fourth and final installment in the Legacy of the Drow series</b><br /><br />It has been six years since the fateful Battle of Mithral Hall; six long years during which Drizzt Do’Urden and Catti-brie have been away from the only place they ever truly felt at home. The pain of a lost companion still weighs heavily on their strong shoulders, but chasing pirates aboard Captain Deudermont's Sea Sprite has been enough to draw their attention away from their grief.<br /><br />But when a mysterious castaway on an uncharted island appears bearing a strange message, Drizzt and Catti-brie are sent back to the very source of their pain—and into the clutches of a demon with vengeance on his mind.<br /><br /><i><b>Passage to Dawn</b> is the fourth book in the Legacy of the Drow series and the tenth book in the Legend of Drizzt series.</i>
The Silent Blade [图书] Goodreads
publishing house: Wizards of the Coast 2009 - 6
<b>A new chapter in the Legend of Drizzt saga begins: Can the Crystal Shard be destroyed at last?</b><br /><br />Determined to destroy the evil Crystal Shard, Drizzt seeks out the help of a scholar-priest named Cadderly. But instead, his worst fears are realized when the artifact falls into the hands of the dark elf mercenary Jarlaxle and his unlikely ally Artemis Entreri.<br /><br />Drizzt’s friends also experience their own hardships: Wulfgar, now freed from Errtu’s clutches, struggles with anger and bloodlust. Only in the far reaches of Luskan can he find solace from the torments that haunt him. Meanwhile, Regis’ ruby pendant—once the property of his old master, Pasha Pook—seems to be a magnet for all things evil and wicked . . .<br /><br /><i><b>The Silent Blade</b> is the first book in the Paths of Darkness series and the eleventh book in the Legend of Drizzt series.</i>
The Spine of the World [图书] Goodreads
publishing house: Wizards of the Coast 2009 - 6
<b>New York Times–bestselling series: Join barbarian hero Wulfgar on another action-packed adventure in the Legend of Drizzt saga</b><br /><br />Spending just one day in the torture chambers of the Abyss would be enough to break even the heartiest soul. Wulfgar of Icewind Dale was there for six miserable years. Though Wulfgar has since been freed, he is still haunted by the memories of the pain he endured at his captor Errtu's hands. Hoping to distance himself from his past, he flees to the faraway port city of Luskan—but in so doing, isolates himself from his friends and develops an unhealthy penchant for booze.<br /><br />For Wulfgar, things get worse before they get better. Fired from his gig at a tavern, robbed of his warhammer, and accused of murder, he goes on the run with Morik the Rogue—beginning a dangerous, combat-filled journey toward his redemption.<br /> <br /><i><b>The Spine of the World</b> is the second book in the Paths of Darkness series and the twelfth installment in the Legend of Drizzt series.</i>
Servant of the Shard [图书] Goodreads
publishing house: Wizards of the Coast 2009 - 6
<b><i>New York Times</i>–bestselling author: The much-awaited story of master assassin Artemis Entreri and the first installment in a new series set in the Forgotten Realms universe</b><br /><br />Surrounded by dark elves, Artemis Entreri tightens his grip on the streets of Calimport. While he urges caution, his sponsor grows ever more ambitious. The assassin will soon find himself on a path his most hated enemy has walked before him—a path that leads to a place where someone like Entreri would never be welcome.<br /> <br />Drow leader Jarlaxle has ascended from dark Menzoberranzan with only civil intentions. The malevolent Crystal Shard’s influence on him intensifies until even the drow agents he brought with him grow fearful. When his own company begins to turn on him, Jarlaxle will be forced to find a savior in the man he’s come to enslave.<br /> <br /><i><b>Servant of the Shard</b> is the first book in the Sellswords trilogy and the fourteenth book in the Legend of Drizzt series.</i>